SYSTEM
society = centrifuge(tech_velocity)
SPIN_RATE
⏱️ spin_rate: 🐌(1000yr) → 🏃(1gen) → ⚡(1career) → 🔥(continuous)
MODEL_DEPRECATION
📜 OLD_MODEL: upper / middle / lower ❌ OBSOLETE
📊 NEW_LAYERS:
💰(money) → 🚀(pioneers) → 🎓(credentialed) → 🏗️(pillars) → 👻(invisibles)
LAYER_FORMATION
💰 = capital × time → escape_velocity (optional_participation)
🚀 = learning × self_destruction → continuous_adaptation
🎓 = credentials × stasis → 🔥 obsolescence_pressure
🏗️ = essential_work × underpriced → high_social_value
👻 = gig × algorithmic_control → mobility_trapped
STATE_FUNCTIONS
⚠️ NORMAL_STATE: 🧲⚙️ sort(📜credentials, 🗣️charisma, 👔status)
⚡ TILT(crisis): 🧲⚙️ sort(💪character, 🎯performance, 🦁courage, 🔍clarity)
📐 dimensional_shift:
2D(confidence × competence) → 4D+(courage × clarity × contribution)
DYNAMICS
⚡ velocity↑ → mobility↑ ∧ stability↓
🎯 merit_visibility:
👁️ visible → 📈 compounds → breakthrough
🌫️ hidden → ∅ evaporates → stagnation
♻️ reintegration_problem: values(🧲⚙️ crisis) ≠ values(🧲⚙️ normal)
WAR_DURATION
⏱️ short(🏗️preparation) | long(🧲⚙️mobilization)
AI_TRANSFORMATION
🧲⚙️ velocity → 🔥(continuous)
🌫️ merit(hidden) → 👁️ merit(visible)
🎓 credentials → 💥 devalue
🚀 pioneers → demand↑↑
📜 three_classes → 📊 five_layers
INFLECTION_POINT
if build(🌀 attractor): 🌱 human_flourishing
else: ⛓️ digital_feudalism
CORE_TRUTH
system ≠ fair
🧲⚙️ system = acceleration_mechanism
🐌 → 🏃 → ⚡ → 🔥
📜 stratification = dead
📊 reordering = live